Armadillo - AR
A business card serving as a projection screen? With our Augmented Reality technology solution, anything you have dreamt up is possible. Even watching the introductory movie of your company on your own business card. The application enables playing videos projected onto reality.
Moreover, it contains several useful features from which your Brand may benefit later on. Among other things, it enables social media sharing. This by itself means that the user can post the video content on their own Facebook page. We have also provided forwarding via email, if you resort to which, you get some extra informaion about the popular agency.
We like when the brand is accessible through multiple channels, so we have connected the app to the website of the company, thus the current media opportunities can be browsed with a single click.
Barcraft - AR
Augmented Reality drawn to gastronomy If you have this app in your hands, you can find Batman literally within arm's reach, along with several other popular movie characters, who you could have only met sitting in front of the screen; we have brought you these gentlemen, and you can meet them for a picture together.
If you focus on the Barcraft logo, you can switch between your favourite characters, make a photo, and share it with your friends of Facebook.
And there’s MORE! The application provides you with continuous information on upcoming events in the form of notifications.
WELOW and BarCraft both like if the client is fully satisfied, so we have extended the application with coupons, and you can be surprised with a free beer sale at any time of day.
Did you know? - AR
Within 7 days, over 8,000 users have downloaded the app, and enjoyed our social media campaign consisting of 15 posters.
After opening the app, we started with a short tutorial right away, we demonstrated the operation of the app and its logic.
After this, you can feel a 3D Bitcoin in your hands, or you could visualize the golden statue of Tutankhamon, moreover, as we love animals, we magically brought a snake into your room, doing all of this with Augmented Reality, of course.
We help society in our own way. This is how the intersection between MVGYOSZ (the Hungarian Federation of the Blind and Partially Sighted) and mobile applications emerged. We like to break new ground and approach things from a different perspective, so we have opened a new donation line, through which anyone can help the blind and partially sighted.
The goal was not to develop a spaceship, but to act for a noble cause.
I’ve already mentioned that we like to break new ground. In particular, we opened a highway in this case. In the form of a Radio, that is. Everyone likes to listen to the radio on their cell phone, but this goes beyond that. We have put the app on a frequency that is so stable, that you can listen to your favourite hits even in the underground car park of a shopping mall.
But this is not all, we have made everything of a radio app, or even more, I have to say. Notification bombs appear on the home screen of the radio app, thus continuously informing the listeners about current news, so they surely don’t miss anything.
Would you like to meet the track-watchman Szabó (from the famous Hungarian movie “Indul a bakterház”)? We have brought him to you with the help of Armadillo Creative Agency. We have found the narrow intersection between icons of the past and technology. This way, you can make a photo together with Manfréd Weiss and the track-watchman Szabó himself (from the famous Hungarian movie “Indul a bakterház”). Apart from the countless useful functions of the project, implementing living people in Augmented Reality was the biggest challenge. We have implemented our idea via 3D scanning, thus getting content of such a quality that in a photo taken together, you do not even notice that not a real person is standing next to you.
SoMusiX Lite Android and iOS mini application This is a mobile application with minimal functionality, designed for a single target task, which is a “mobile” extension of a web music editing interface, to enable recording “test” soundtracks not only in a studio, but also at home or at any other location.
The task of the mini application is sound playback and sound recording, synchronized in time. The audio to be played is streamed by the server to the user in real time, in MP3 format; the recording must be synchronized with this and recorded as MP3, and then – at the end of every recording “session” – the recordings deemed usable must be sent back to the server, also in MP3 format.
In the application, sign-in must be provided, which is authenticated by the server. After sign-in, it sends the user the list of the music recordings they can choose from, and they can make a recording synchronized with them in time. The special option “Record new track” is always displayed at the top of the list. A user can make any number of recordings, when they have selected a track from the list. The track is displayed as a simple, non-scrollable and non-zoomable waveform, on which the user can select the starting point of playback (and recording)*.
The waveform is sent by the server to the user as a simple PNG file, with a maximum width of 4K/3840, in transparent PNG format.
The user can start and cancel recording paired with playback at any time. Then the system asks them if they would like to make another recording, but it temporarily stores it totally independently from the momentary decision of the user.
If after a recording, the user decides not to make more recordings, then the system lists their recordings (every recording is a horizontal “row” in the vertical list, with a timeline rendered in proportion to time, with a small Play / Pause icon in every row), which they can listen to this way, and they can decide using simple checkboxes which can be uploaded from among them and which cannot (multiple choice, they can even upload all of them). If after a recording, the user decides not to make more recordings, then the system lists their recordings (every recording is a horizontal “row” in the vertical list, with a timeline rendered in proportion to time, with a small Play / Pause icon in every row), which they can listen to this way, and they can decide using simple checkboxes which can be uploaded from among them and which cannot (multiple choice, they can even upload all of them).
By default, every recording is selected for upload, and the “OK” option can be found at the bottom and the top of the list as well. If the user selects the option “Delete all”, the application asks for additional confirmation whether they surely want to delete all recordings.
If the user does not give an answer, the application – before the system stops its execution or the user exits it – uploads all selected recordings.
If the user selects the option “Record new track”, the waveform of the timeline is empty, and its length in time is undefined, no starting point can be selected in it, as there is no point of reference – the recording always starts from the time 0, without playback). In the application, the user should be provided with the opportunity to select from among the device’s own microphone and an external microphone with a USB or Lightning connector, or perhaps connected through Wi-Fi or Bluetooth that is attached appropriately. (The same applies to the cell phone’s internal/own sound playback devices, and any additional external, connected ones).
Augmented Reality is an essential accessory of marketing. The idea of Huawei, the manufacturer of the new P20 series was to bring the grey butterfly displayed on the poster to life, and make it exciting.
We did animation, modelling and development.
The #SEEMORE application has been completed, with which you can see more than you might think. You can share the spectacular content with your friends and contacts, so that they can also enjoy the infinite possibilities provided by the virtual world.